Blender Key Terms and Hot Keys
A quick tip guide for those just getting started with Blender with key terms and hotkeys.
Key Terms
User Interface
- 3D-View: Also referred to as the “viewport”, this is where all 3D interaction take place.
- Properties Editor: Main collection of scene and object parameters.
- Orbit: Rotating the user’s “camera” around the focal point
- Dolly: Moving the user’s “camera” toward or away from the focal point.
- Pan: Moving the user’s “camera” up, down, left, or right, parallel to the focal point.
Object Interaction
- Object Mode: Default interactive state with objects at their “root” level.
- Edit Mode: Granular object interaction; manipulation of object’s components.
- Translate: Moving objects and object components in 3D space
- Rotate: Revolving objects and object components around in 3D space.
- Scale: Enlarging / shrinking objects and object components in 3D space.
- Model: 3D object composed of vertices, edges, and faces.
- Vertex: Simplest component; a singular point in space.
- Edge: Line that connects two vertices and separates two faces.
- Face: Planar space that’s bordered by 3 or more edges. Also called a “polygon”.
3D Pipeline
- Modeling: Building objects like environments, characters, and props.
- Texturing: Applying digital paint to 3D objects
- Shading: Creating materials that reflect real world material properties.
- Lighting: Introducing light to 3D scenes with lamp objects and environment textures.
- Rigging: Adding a digital skeleton to characters or anything with complex movement.
- Animation: The art of creating motion.
- Rendering: Computational process of turning raw 3D data into an image or video output.
- Compositing: Process of combining and tweaking renders for final output.
Hotkeys (Blender 2.79)
- Orbit: Middle Mouse Button (MMB)
- Dolly: CTRL + MMB
- Pan: SHIFT + MMB
- View Selected: (num pad)
- Edit Mode: TAB
- Translate: G
- Rotate: R
- Scale: S
- Add Object: SHIFT + A
- Delete Object: X